What's the Cat Guide?

About the Cat Guide

★Cat Guide Intro:

View all of the Cats you've collected in a convenient list, along with details about their strengths, weaknesses and abilities.Plus, collect a 5 Cat Food bonus for unlocking any new Cat Unit!
Get hints about how to collect Cat Units from the guide, and then once you've picked them up you can tap"NEW" to collect your Cat Food prize!


■About "Filter" Cat Seeker:

Search for the Cat you want by any combination of Rarity, Target or Effect.
※ Select the "Limited" option to search for Cats acquired from irregular events like Collaborations.

About the Unit Details screen:

View unit details and abilities for unevolved, evolved and true forms. For unacquired units with the "?" mark, tapping the unit will reveal hints for how to pick up that Cat.Specific abilities or targeting limits may be viewed by tapping the "Target/Effect" button at top right.


■About the Fullscreen View mode:

Tap the triangular button at bottom right to enable Fullscreen View of the unit.


■About Targets:

Has abilities that activate against Red enemies.

Has abilities that activate against Floating enemies.

Has abilities that activate against Dark enemies.

Has abilities that activate against Angelic enemies.

Has abilities that activate against Alien enemies.

Has abilities that activate against Metal enemies.

Has abilities that activate against Zombie enemies.

Has abilities that activate against Relic enemies.

Has abilities that activate against Aku enemies.

Has abilities that activate against enemies with no Trait.


■About Effects:

Weaken
Indicated enemy types will have their attack power reduced for a set period.

Freeze
Indicated enemy types will become unable to move for a set amount of time.

Slow
Indicated enemy types will have their speed reduced for a set amount of time.

Attacks Only
Attacks by this unit will only cause damage to a specific type of enemy target.

Strong Against
Indicated enemy types will take extra damage, with damage received from that type also reduced.

Resistant
Damage received from indicated enemy types will be reduced significantly.

Insanely Tough
Reduces damage taken from target enemies by an incredible amount.

Massive Damage
Indicated enemy types will take much more damage from unit attacks.

Insane Damage
Massively increases damage to target enemies by an incredible amount.

Knockback
Unit has a set chance to push indicated enemy types back towards their base.

Dodge Attack
Temporarily avoids all damage from attacks from the target enemy type.

Curse
Enemy cannot inflict negative status effects for a short time.


■About Ability:

Strengthen
After this unit's health falls below a set amount, it's attacks grow much stronger.

Survives
After this unit's health falls below zero, it may heal itself by a small amount.

Base Destroyer
If this unit is attacking an enemy Base, its attacks will do much more damage.

Critical
Attacks by this unit have a set chance of extra damage that can hurt Metal enemies.

Metal Killer
Deals damage equal to a set percentage of a target Metal enemy's remaining health.

Zombie Killer
Units with this ability can prevent Zombie enemies from reviving.

Soulstrike
Attacks can deliver damage to temporarily "dead" Zombie enemies.

Barrier Breaker
Has a chance to nullify enemy barriers and deliver huge damage upon break.

Shield Piercing
Has a set chance to destroy Aku Shields and deliver extra damage upon taking effect.

Savage Blow
Set chance to deal a large amount of extra damage.

Extra Money
Money rewards from defeating indicated enemy types will be increased.

Metal
Damage from most attacks is reduced significantly, but the unit will remain vulnerable to Critical strikes.

Mini-Wave
Successful attacks may deliver extra damage to enemies within range as a small Wave strike.

Wave Attack
Attacks will strike all enemies in range, delivering extra damage from the energy wave released.

Mini-Surge
Successful attacks release a small Surge that delivers extra damage to a random point.

Surge Attacks
Successful attacks deal extra damage to random sections in their attack area.

Counter-Surge
When struck by a Surge Attack from an enemy, this unit will strike back with a Surge Attack of its own.

Explosion
Unleashes a damaging explosion which spreads to the left and right of a successful attack.

Colossus Slayer
Increases attack damage and defense versus Colossal enemies.

Behemoth Slayer
Greatly increases attack damage and defense versus Behemoth enemies, with a chance to Dodge their attacks.

Sage Slayer
Increases damage dealt to Sage enemies and reduces damage and debuff effects from them. Negates Sage's resistance to debuffs.

Immune to Weaken
Enemy attacks will not weaken the attacks of this unit.

Immune to Freeze
Enemy attacks will not freeze the movement of this unit.

Immune to Slow
Enemy attacks will not cause slowdown against this unit.

Immnue to Knockback
Enemy attacks will not cause this unit to be knocked back.

Immune to Waves
This unit does not take damage from Wave attacks.

Immune to Surge
Does not take Surge damage caused by enemy attacks.

Immune to Explosions
Does not take damage from enemy Explosions.

Immune to Warp
Enemy Warp abilities do not affect this unit.

Immune to Curse
Immune to temporary status effects inflicted by enemy Curses.

Immune to Toxic
Immune to Toxic effects of enemy attacks.

Wave Shield
This Unit can negate Wave Attacks and protect units behind them from their effect.

Conjurer
While only one character with this ability can be deployed at any given time, tapping this character's icon during battle will summon a special friendly unit.

Single Attack
Only one enemy within range will be hit by this Unit's attacks.

Area Attack
All units within the unit's set attack field will take damage from its strikes.

Long Distance
Units at long distance will receive damage, but attacks may miss units at closer range.

Omni Strike
Attacks enemies both ahead and behind unit in a wide area.